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arf 43 fin

 
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MessagePublié le: Mer Déc 05, 2001 10:56 pm    Titre du sujet: Répondre en citant

oki, bas j'ais du boulot
putain troika c dechainer sur ce jeu, il se sont gavé

j'ais enormement de copie, mais ayant adore les fallout j'ais eu pleinement confiance dans ce jeux et je dois dire qe meme plus chere je l'aurai pris car c une sacre experience, j'ais fais joue une copine qui n'aime pas les jeux video, bas sa a modifier son avis tellement ce jeu est enorme, tellement la liberte est grande

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potoroo



Inscrit le: Mer 21 Nov 2001
Messages: 548
Localisation: Nancy

MessagePublié le: Jeu Déc 06, 2001 9:36 am    Titre du sujet: Répondre en citant

en réalité il y a beaucoup de fins car pour chaque evenement important tu peux avoir 3 ou 4 possibilités. Personnelement j'essaie d'avoir la "meilleure" fin possible pour un gentil perso. 0:-)


allez en exclu je vous livre les différentes fins..ATTENTION SPOILER DE CHEZ SPOILER DE LA MORT !!!!!!!!!!!! mais en anglais :cool2:





Tarant

Boil rebuild anew, once Pollock and Maug were dead. Bentley renovated and becomes most elegant hotel in Tarant. The owner Caleb Malloy is often found mixing drinks in the hotel bar.

Boil rebuild anew, once Pollock and Maug were dead. Bentley renovated and becomes most elegant hotel in Tarant.

Because of the death of Darian Maug, Pollock sets his eyes on the rest of Tarant and it wasn’t long before all of Tarant was shadowy and crime ridden.

Because of the death of Pollock, Darian Maug sets his eyes on the rest of Tarant and it wasn’t long before all of Tarant was shadowy and crime ridden.

Donn Throgg – because of advice given to him, he becomes a champion of equal rights and justice and changes labor rules for the good of all.

After the death of Gilbert Bates, the Bates Steam Engine Company closes it doors. Cedric Appleby attempted to meet the demand with inferior machines. Tarant is thrown into utter chaos.

After the deaths of Gilbert Bates and Cedric Appleby, both companies shut down and Tarant was without a steady supply of steam engines. Eventually the sewer system and electricity systems shut down. Tarant is thrown into utter chaos.

Dernholm

Maximillian returned to Dernholm, Cumbria grew to powerful nation.

Cumbria falls into decay under leadership of King Praetor, Dernholm crumbles into obscurity.

After the death of King Praetor, Derholm crumbles into obscurity and the rest of Cumbria is swallowed by the United Kingdom.

Shrouded Hills

Jongle Dunn successfully creates successful process to turn gold from lead.

Because of your mindless destruction of the bridge materials, Lukan continued to control the only route in or out. Shrouded Hills withers away.

Because of the defeat of Lukan and his henchmen, together with the freeing of the ghost of Bessie Toone, shrouded hills becomes a bustling boom town.

Because of the defeat of Lukan and his henchmen, together with the freeing of the ghost of Bessie Toone; shrouded hills becomes a bustling boom town. Doc Roberts becomes new sheriff.

Even though you managed to free Shrouded Hills from Lukan and his henchmen, the presence of the ghost of Bessie Toone, prevented the mine from producing quality ore. Eventually the town withered and died.

Lukan and his henchmen eventually found someone to destroy the bridge supplies letting them control the only route into and out of town. Shrouded Hills withers away.



Caladon

Mediocre performance in negotiations between Caladon and Tarant – resulting in a “no clear winner” war.

Mediocre performance in negotiations between Caladon and Tarant – Hieronymous Maxim builds fleet of warships, Caladon wins war.

Outstanding performance in negotiations between Caladon and Tarant – Caladon never reaches full potential.

Outstanding performance in negotiations between Caladon and Tarant, together with the wise policies of Donn Throgg – Caladon and Tarant become equally prosperous.

Alexander brings the deception of the Dark Elves on the Panarii to light, and becomes new high priest

Black Root

Because you convinced the mayor of Black root to rejoin Cumbria, there is a small struggle between Maximillian and the Industrial Council. Maximillian wins and Black root becomes one of the most important ports in all of Arcanum.

By convincing the mayor of Blackroot to rejoin Cumbria, its fate is sealed with the rest of Cumbria. Under the inept leader of the King Praetor and eventually the town disappeared altogether.

By convincing the mayor of Blackroot to rejoin Cumbria, its fate is sealed with the rest of Cumbria. As with the rest of Cumbria, Black Root decayed until it was swallowed by the United Kingdom.

By failing to convince the mayor to rejoin Cumbria, there is war between Maximillian and the Industrial Council, resulting in victory for Cumbria thanks to the dragon knights.

Wheel Clan

Under the continued leadership of Loghaire Thunderstone, the wheel clan rejoins the world. Loghaire lives a long life.

The death of king Loghaire Thunderstone was felt by all the dwarves in Arcanum, his son becomes a great king and was revered as a wise and benevolent leader.

Loghaire Thunderstone never returned and his son assumed leadership. The dwarven clan splintered and warred amongst themselves. Randever gathered enough followers to put an end to the conflict, but the dwarves were never the same again.

Loghaire Thunderstone never returned leadership. The dwarven clan splintered and warred amongst themselves. Magnus Shalefist, chief of the Iron Clan rallied an army behind him and stopped the war. He then led the dwarves to a golden age.

Loghaire never returned to leadership of the wheel clan. The death of his son was another blow. The dwarven clan splintered and warred amongst themselves. Magnus Shalefist, chief of the Iron Clan rallied an army behind him and stopped the war. He then led the dwarves to a golden age.

Without a strong king, the dwarven clan splintered and a bloody war followed. In time the conflict was resolved but the dwarven clan was never the same again.

Bedokken Village

The leader of the Bedokken joined with the elves and rid the glimmering forest and dark fens of poachers and the spoilers of the land. In time the Bedokken became civilised and shared in the wonders of the new age.

The Bedokken continued to live in the dark fens and continued skirmishes with loggers and poaches. They never spoke to the elves again.

Returning To Arcanum

On return to Arcanum, Arronax buried his father and then travelled to the Vendigroth Wastes and raised the city from the ruins. Vendigroth again became a place of awe and wonder.

The Bane Of Kree, returned to Arcanum, wielding Kryggird’s Falchion and laid siege to Caladon and Tarant. Eventually he was defeated, you were held responsible.

On returning to Arcanum, you take the role as Death’s Champion. You laid waste to cities and villages across the land.
Millions died. Arcanum never recovered.

On returning to Arcanum, you are revered as a hero. As years go by, your name becomes almost mythical.

On returning to Arcanum, you take the role as a Just God. All of Arcanum revere your benevolence and Wisdom. Your reign ushers in golden age where both Magick and Technology are accepted and used to make a better world.

On returning to Arcanum, you take the role as a Dark God with arcane forms of worship and sacrifice. The world you made was a hard place. You are worshipped but you are also hated and feared.

On returning to Arcanum, you take the role as a Quiet God and slowly fade into memory. Arcanum continues to prosper. Your life and virtues are used as an example for others. Arcanum enters an enlightened age.

On returning to Arcanum, you wander Arcanum, indecisive of what type of God you wanted to be. The world waited a long time a long time for your wisdom.

After your death, Kerghan returned to Arcanum, making good on his vow to destroy all life. Arcanum is now a burned out shell, existing only in memory.

Having joined with Kerghan to extinguish all life, you return to Arcanum and vanquish all that lived there. Kerghan then turned on you. You narrowly defeated him. You now lie waiting for your own end to come.


may the force be with u !
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Vanderling
Sorcier Metamorphe
Sorcier Metamorphe


Inscrit le: Mar 20 Nov 2001
Messages: 216
Localisation: Lille

MessagePublié le: Jeu Déc 06, 2001 5:45 pm    Titre du sujet: Répondre en citant

C'est la dernière fin que je préfère même si j'ai essayé d'être du côté clair de la force pendant tout le jeu(c'est la première que j'ai faite) arf!
mais je ne comprends pas pourquoi tous les lieux n'apparaissent pas dans les fins disons "plus normales": je n'ai pas eu le speech sur triste colline et ça c'est bizarre. bug?
je n'ai pas eu d'autres speech notamment sur tarante ou caladon mais je pense que c'est parce que je n'ai jamais entendu parler des quêtes (là on sent le souci du détail chez troïka qui ne veut pas spoiler même pour ceux qui finissent le jeu)
d'autre part sur la cinématique de fin je vois la machine des nains se mettre en route mais il n'est fait nulle mention de mon retour. Je reste pour toujours dans le néant?

voilà!
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HED
Diplomate Temporel
Diplomate Temporel


Inscrit le: Lun 26 Nov 2001
Messages: 500
Localisation: Tulla

MessagePublié le: Jeu Déc 06, 2001 6:32 pm    Titre du sujet: Répondre en citant

potoroo, je crois que c'est écrit sur Terra-Arcanum "reproduction interdite"
arf non je déconne. Il reste plus qu'à tout traduire.
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